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Big Potato Muffin Time: A Very Random Card Game | Includes Expansion Packs

£9.9£99Clearance
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Mini-Game) Choose another player to speak in a baby voice until your next turn. If they fail, they discard 3 cards.

To win Muffin Time you have to have exactly 10 cards in your hand, announce “Muffin Time” and still have 10 cards in your hand at the beginning of your next turn to bask in the glory. Sounds simple, and, certainly, the concept is. Trap cards can be used to make other players discard cards due to an action they do. Some trap cards have alternate versions of each other, so it can be good or bad. Mini-Game) Tell another player 1 truth and 1 lie. If they cannot tell which is which, they discard 3 cards. Mini-Game) All players aim finger guns at each other. The most targeted player(s) discard(s) 3 cards.If another player forces specifically you to discard any cards, all other players discard 1 card each. Counters don’t just impact the player who played them. Take that goes hand in hand with the beautiful emotion of spite like a pie in a pie. You see someone casually sliding into the 10 card zone and naturally want to end them. If you see someone use an action for a guaranteed win, hit them with the old ‘no one likes you card’ to banish it away forever. Watching someone mug another player! Slap down that ‘look out’ card to seem like a real hero and ensure no one wins. Or prevent someone from losing cards and keep them way above 10 with the classic ‘don’t jump’ card! Is There Some Beauty In The Pie? Isle of Man, Isle of Wight, Northern Ireland and the Scottish Highlands) may take longer to reach you. Muffin Time’s whole theme is the ASDF movies. Ridiculous inanities, light (and sometimes dark) humour, and a charming aesthetic to it all. None of it is offensive, all of it is silly. And, being blunt, you don’t need to have seen them to appreciate the game’s visuals.

the cards "Don't beat me" and "What a twist" changed from as soon as you have 0 cards to as soon as you have 0 cards in your hand asdfmovie, created by Thomas 'TomSka' Ridgewell, has been making people giggle and guffaw for over a decade and now that high-energy randomness has escaped the small screen and invaded your game night.I will add, although it is anarchic fun, tactics do come into play. These have to be coupled with a reactive strategy that changes with the game. You also have to read cards carefully as their full usefulness may not be apparent unless you interpret them correctly. To this end, the rules state that if something isn’t covered in the rules, players should ‘argue about it until a majority of players agree on an outcome, try not to resort to violence.’ Which gives a good account of the vibe of Muffin Time. Trap cards are placed face-down which another player can flip over, read it out, and negatively affect them, they can be used once per turn. Trap cards don't count to the total of cards a player has. Only three trap cards can be active at a time. The recommended age is 13+ and unquestionably this is mostly down to the themes of some of the cards rather than a reflection of the complexity of the game. There needs to be comprehension and interpretation of the cards too. If you don’t mind your children seeing the odd emoticon stabbing on a card, 10+ would be my recommendation. I hasten to add, the violence is akin to the sort of thing you would see in the Itchy & Scratchy show on the Simpsons. As it is in line outline it feels watered down. I really don’t think this game will encourage young people to start blowing up turtles!

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